So, I'm also a fan of the Skirmish Deck, and I've been working on customizing the CTI Slideshow program for this deck.
Features:
- Metronome.
- A die (1-4).
- Auto shuffling.
- Card Editor has been expanded to include Skimish data.
- Auto pause to resolve battles.
- Each card shows a popup with the relevant info for combat resolution.
- CTISE2.png (220.24 KiB) Viewed 4213 times
How it works:
It auto shuffles the deck. You will face the level 1 monsters and it rests, then level 2 and a boss. Level 1 monsters are named minions and level 2 are villians. Level 2 rests are named recess. This is purely a cosmetic change for the program to distinguish them.
The info bar shows more info now.
- CTS3.png (1.1 KiB) Viewed 4194 times
From left to right:
- Fortitude
- Reflex
- Will
- Stroke Count, how much it changes and how many images have to pass for it to change.
- A random die. Numbers between 1 and 4. It auto rolls when a monster appears.
- Slide duration, how much it changes and how many images have to pass for it to change.
- Stroke Speed
Controls:
Q/W/E: Increase Fort/Ref/Will
A/S/D: Decrease Fort/Ref/Will
R/F: Increase/Decrease SC
+/-: Increase/Decrease SD
Space: Pause/Unpause
I wanted to automate stat adding and auto calculate combat values but I gave up on that so people can choose their build (in case cards are added to the set or we think of new mechanics) so some of that stuff isn't used actually.
There is still some work to do so I'm not releasing it yet. Shuffling isn't very good. Boss battle has a set duration and each battle has the same number of images. I plan to include this as parameters so people can choose.
I wrote in every monster card a little description so you get a little popup reminding the monsters values or after battle effects. No more rewinding!
- CTISE1.png (1.16 MiB) Viewed 4213 times
I'm up for suggestions or ideas.
So, I'm also a fan of the Skirmish Deck, and I've been working on customizing the CTI Slideshow program for this deck.
Features:
- Metronome.
- A die (1-4).
- Auto shuffling.
- Card Editor has been expanded to include Skimish data.
- Auto pause to resolve battles.
- Each card shows a popup with the relevant info for combat resolution.
[attachment=1]CTISE2.png[/attachment]
How it works:
It auto shuffles the deck. You will face the level 1 monsters and it rests, then level 2 and a boss. Level 1 monsters are named minions and level 2 are villians. Level 2 rests are named recess. This is purely a cosmetic change for the program to distinguish them.
The info bar shows more info now.
[attachment=0]CTS3.png[/attachment]
From left to right:
- Fortitude
- Reflex
- Will
- Stroke Count, how much it changes and how many images have to pass for it to change.
- A random die. Numbers between 1 and 4. It auto rolls when a monster appears.
- Slide duration, how much it changes and how many images have to pass for it to change.
- Stroke Speed
Controls:
Q/W/E: Increase Fort/Ref/Will
A/S/D: Decrease Fort/Ref/Will
R/F: Increase/Decrease SC
+/-: Increase/Decrease SD
Space: Pause/Unpause
I wanted to automate stat adding and auto calculate combat values but I gave up on that so people can choose their build (in case cards are added to the set or we think of new mechanics) so some of that stuff isn't used actually.
There is still some work to do so I'm not releasing it yet. Shuffling isn't very good. Boss battle has a set duration and each battle has the same number of images. I plan to include this as parameters so people can choose.
I wrote in every monster card a little description so you get a little popup reminding the monsters values or after battle effects. No more rewinding! :D
[attachment=2]CTISE1.png[/attachment]
I'm up for suggestions or ideas. :)