How hard would it be to implement........ a new procedure?
From Procedures,
Essentially Every "X Slides" Y or Z happens.
Every X Slides roll random punishment from punishment folder, --------> Perfect for red light green light teases, 100 CARDS, 50/50 G/R and blackjack teases
~or~
Every X Slides roll random # from (1-100) -------> Perfect for # game teases
in addition to the current, every x slidechange +/- strokecount or slideduration
...............................every x slidechange strokecount or slideduration or draw number or random punishment
CTI, for me, has always been about a tease of chance. Decks I've made always had a CtC and a Denial, it could go anyway on any tease.
I've gone so far as tried to physically build small machines to just click that mouse button on "draw number" every x amount of seconds, to no success.
The closest I've come to automation is with the timer. Could set MANY MANY timers every 60s to ring and calculate when I should press the button, but setting that many timers EVERY tease is wuurk.
So, would it be difficult to implement a procedure that could "click" draw number OR "click" draw random punishment every X slides?
I have ZER00000 knowledge about coding and have no idea if that is a hard thing to do or not, and if it is I will politely bugger right off.
Perhaps this already exists through CTI2? I've never been able to get CTI2 to run perfectly, but I dont think I came any closer with this idea there either.
I know there is the Autodraw feature, but that is every slide. Could I open the .jar and modify the timing/frequency of auto draw feature? ( like how I opened jar to modify the timer alarm sfx)
Also, the new(ish) punishment button off the main teaseviewer in v.alpha 0.6.0.4 is light years better than the previous v.0.5.2.They open in one window instead of multiple windows and it is fantastic.

Edit: I occurs to me, that I could also add any of these sets into and CARD folder, say time lapse, and run them directly through the Teaseviewer, but it doesnt have a frequency even when balanced ratio and shuffle 50%.
but it works pretty well for blackjack and redgreenlight, and i guess if I made "100 numbered cards" the number tease could be run through teaseviewer too......... did I just answer my own question????? c r a p